Blog

  • Digital Literacy Training
    on June 14, 2024

    Lucy Richardson’s submission for Adobe Learning World 2024 – Learning Design Timer Challenge. Lucy won 3rd place among the participants who competed on Day 2 (May 8th) of the challenge. The post Digital Literacy Training appeared first on eLearning.

  • Cement All
    on June 14, 2024

    Jim Quinlan’s submission for Adobe Learning World 2024 – Learning Design Timer Challenge. Jim won 2nd place among the participants who competed on Day 2 (May 8th) of the challenge. The post Cement All appeared first on eLearning.

  • Mastering Inquiry-Based Learning Online
    on June 16, 2024

    Discover everything about inquiry-based learning and explore its application in your online classes. Read up on this educational approach and transform the way you teach. This post was first published on eLearning Industry.

  • Developing AI Skills Through Online Courses
    on June 16, 2024

    Online courses provide a flexible and accessible way to learn AI, covering topics from basic concepts to advanced techniques. These courses often include interactive content, hands-on projects, and expert instruction, making complex topics easier to understand. This post was first published on eLearning Industry.

  • How to Pitch Course Design Ideas to Your Customer
    on October 10, 2023

    Ever wonder how to present e-learning course ideas to your customers? I had a conversation the other day with someone who was presented with a somewhat boring course project. We chatted about ways to make it less boring. During the conversation, the person was concerned that the customer would never go for a different idea

  • 25 Free Illustrated Characters
    on September 5, 2023

    Here’s a back-to-school special! As you may know, I’ve been playing around with AI and creating illustrated characters for e-learning. Each day I committed to releasing one character which you can find below. As a grand finale, I pulled together 25 illustrated characters for you to use. 25 Free Illustrated Characters Here’s a batch of

  • QUEST! Slaying Dragons and Experiential Learning
    on May 9, 2024

    May 9 2024 – Mitch Whitehead | Imagine a training program that ditches lectures and icebreakers for questing and adventure, where participants become heroes on an epic adventure to build their skills and slay their dragons. This isn’t fantasy; it’s the core of QUEST, a game-based system for learning experience design that can transform learners’ experiences into a true Hero’s … Het bericht QUEST! Slaying Dragons and Experiential Learning verscheen eerst op Learning Experience Design.

  • Goal-oriented design for learning experience design.
    on February 14, 2024

    February 12 2024 – Niels Floor | How do you ensure learners reach their goals? And how do you know if these goals are relevant for the learner? To answer these questions, it’s smart to take a good look at goal-oriented design.  “Learning experience design (LXD) is the process of creating learning experiences that enable the learner to achieve the … Het bericht Goal-oriented design for learning experience design. verscheen eerst op Learning Experience Design.