QUEST! Slaying Dragons and Experiential Learning

May 9 2024 – Mitch Whitehead | Imagine a training program that ditches lectures and icebreakers for questing and adventure, where participants become heroes on an epic adventure to build their skills and slay their dragons. This isn’t fantasy; it’s the core of QUEST, a game-based system for learning experience design that can transform learners’ experiences into a true Hero’s …

Het bericht QUEST! Slaying Dragons and Experiential Learning verscheen eerst op Learning Experience Design.

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